Personal Guide 4 Dlya Russkoj Ribalki 3 7

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Animation is a visual artwork that is created from continuous static pictures arranged by repeating them in a constant speed. It can be done individual or in a teamwork. But better animation needs better skills on each process.

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The best thing of animation is about the unlimited imagination we can perform without having troubles with actors, environments, and possibilities. There’s only one limit to create animation, our own imagination.

So, how to create a good animation? Every studio certainly has their own ways to create good animation, depend on experiences, needs, and (mostly) client request.

Well, me and my studio has different treatments to perform animation, but generally here are the steps. 1.Creative Brief is a Creative Deal Pay attention to what your clients want. This tips only useful if you’re about to create commercial animation, remember this “client is king”, I really hate to say that  It’s always recommended to create “creative brief” before you start doing your job.

Because sometimes (read: oftenly) your clients want changes on your work. Creative Brief will prevent you from huge unnecessary revision caused by different visual perception.

It will help you and your clients finding the same perception and understanding about the animation work to do. 2.Story is Glory Story is about messages to tell. If you could arrange a good story, you got your first credit point  There are no limit to choose a story, but any story you pick; fiction, non-fiction, legend, fable, thriller, comedy, or whatever, keep it interesting. Good story always tell something, marked on the audiences and viewers’ mind. If a good story choosen, break it down to scenario, where you add details of dialog and scene. It’s such an important step  3.Character Detail is Powerful Every story has their subjects.

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So that’s why we have to breakdown every character detail into visual and textual explanation. Visual: we draw their physical proportion as a base of their actions, draw it in all position; front, back, left, right, and it would be better to start it in naked one. You can custom the details later; dress, hat, shoes, or other attributes. Textual: It’s useful to describe the character you’ve just draw, are they protagonist, antagonist, sweet, cruel, or else.

You can also add a little description such as their birth place and date, history, psychic, and other non-visual elements This step will help you find the strength of the story and character support it. 4.From Scenario to Storyboard After finishing your scenario and character details, next step to be done is creating storyboard. It’s a visual plan, where we can translate textual script into visual  Storyboard is similar to a very simple comic. We determine the scene, angles of camera, characters action, sound effects, and many other things by creating simple illustration with a little note to describe atmosphere we’d like to build. The good storyboard will be resulting informative and communicative visual guide before we continue to the production steps. 5.Just Do It (Production) It’s the time!!!

Now you’re going to the production process. Those previous steps are in pre-production.

There are view steps in production process: a. Sketching Start drawing your characters and environments in details. Look at your scenario or storyboard.

Remember, you’re on production mode now. Draw it the best you can  b. Modelling Modelling is more familiar at 3d works, but I think it can be generalized into other animation technique, such as 2d animation, or even clay. The point is we start to build our characters and environments into proper media.

For example Macromedia Flash and Toon Boom are famous in 2d/cartoon animation. 3ds Max, Lightwave and Maya are most common use in 3d animation.